TAPgiles Icons Guide

Version 2

Foreword

Hey, TAPgiles here! You can find out more about me in my complete Dreams documentation.

Welcome to the latest version of the TAPgiles Icons Guide for Dreams, by Media Molecule! While Media Molecule provide a simple reference for the icons available for use in Dreams, this guide has more detailed features such as descriptions and keywords you can use to search based what kind of visual icon you'd like to use. Most browsers have a text search function, and can be access through the menus or by using the shortcut CTRL+F or CMD+F.

And if you have JavaScript enabled, cross-referenced links to similar icons are also added to the reference as you look at different icons.

Icon Example

# Icon Name *
* cannot be used; reference only <iconcode> g \xHEXCODE; copy & paste into indreams.me, or type description, keywords (links to related icons)

Gamepad Controls

Directional Buttons
<uicontroldpadall>filled
Directional Buttons
<dpad>direction pad buttons
Left Button
<left>
Up Button
<up>
Down Button
<down>
Left/Right Buttons
<uicontroldpadleftright>
Up/Down Buttons
<uicontroldpadupdown>
Face Buttons
<uifacebuttons>
Cross Button
<x>
Cross Button
<cross>x
Circle Button
<o>
Circle Button
<circle>o
Square Button
<square>square
Triangle Button
<triangle>
Button Click
<uibuttonclick>
Button Double Click
<uibuttondoubleclick>
Button Hold
<uibuttonhold>
L1
<l1>left shoulder button, text: L1
R1
<r1>right shoulder button, text: R1
L2
<l2>left analog trigger, text: L2
R2
<r2>right analog trigger, text: R2
R2 Half Press
<uihalfpress>light press, wall
Right Stick
<r>text: R
R3
<r3>click, text: R3
Left Stick
<l>left analog stick, text: L
L3
<l3>click, text: L3
Touch Pad
<touchpad>hardware
Touch Pad Press
<touchpadpress>button

Move Controls

Motion Controller Tilt
<uimovetilt>gesture
Motion Controller 1 Tilt
<uimoveonetilt>gesture
Secondary Motion Controller Tilt
<uimovetwotilt>gesture
Tilt Primary Motion Controller Left
<uimoveonetiltleft>gesture
Tilt Primary Motion Controller Right
<uimoveonetiltright>gesture
Tilt Secondary Motion Controller Left
<movetwotiltleft>
Tilt Secondary Motion Controller Right
<movetwotiltright>gesture
Primary Sphere To Secondary Base
<uiprimaryspheretosecondarybase>
Secondary Sphere To Primary Base
<uisecondaryspheretoprimarybase>
Motion Controllers Touch Bases
<uimovetouchbase>gesture
Motion Controllers Touch Spheres
<uimovetouchspheres>gesture
Motion Controllers Move Together
<uimovetogether>gesture
Motion Controllers Move Apart
<uimoveaway>gesture
T Button
<t>moves trigger, text: T
Primary Motion Controller T Button
<uiprimarymove_trigger>
Secondary Motion Controller T Button
<uisecondarymove_trigger>
SHARE Button
<share>text: SHARE, button
OPTIONS Button
<options>text: OPTIONS
Options (Alternative)
<optionsalt>
SELECT Button
<moveselect>text: SELECT, button
START Button
<movestart>text: START, button
START Button (Alternative)
<movestartalt>
Primary Motion Controller Circle Button
<uiprimarymove_circle>
Secondary Motion Controller Circle Button
<uisecondarymove_circle>
Primary Motion Controller Cross Button
<uiprimarymove_cross>
Secondary Motion Controller Cross Button
<uisecondarymove_cross>
Primary Motion Controller Square Button
<uiprimarymove_square>
Secondary Motion Controller Square Button
<uisecondarymove_square>
Primary Motion Controller Triangle Button
<uiprimarymove_triangle>
Secondary Motion Controller Triangle Button
<uisecondarymove_triangle>
Imp + Motion Controller
<uimoveimp>
Move Button
<move>button, move icon
Primary Motion Controller Move Button
<uiprimarymove_movebtn>
Secondary Motion Controller Move Button
<uisecondarymove_movebtn>
Left Hand Motion Controller
<uimovecontrollerlefthand>
Right Hand Motion Controller
<uimovecontrollerrighthand>

VR

VR Only
<uivronly>hardware, virtual reality
VR Settings
<uivrsettings>
VR Cursor*
<uivrcursor>direction
VR Cursor Enabled
<uivrcursorenabled>
VR Cursor Position
<uivrcursorposition>
Head Mounted Display Position
<uihmdposition>
VR Scale*
<uivrscale>
Follow Head In VR
<uifollowheadinvr>
VR Pitch Roll
<uivrpitchroll>
Is In VR?
<uiisinvr>
*<-vrblocked>
VR Rating
<uivrrating>

Hardware

USB
<usb>usb port, hardware
Ext
<ext>hardware, headset
PS4 Console*
<-ps4-ds4-side>ps4 console on side, with ds4 controller
Launch PS4™ System
<uilaunchps4>
Mic
<mic>controller speaker, hardware
PS Camera
<uipscamera>hardware
Wireless Controller
<dualshock>dualshock 4 controller, hardware
Play Mode
<uiplaymode>controller wonky
Played
<uiplayed>
Wireless Controller 3D
<dualshock3d>
Wireless Controller X/Y Axis
<dualshockxy>lateral, pan
Wireless Controller Z Axis
<dualshockz>lateral
Motion Sensor Movement
<uimotionsensormovement>
Play Later
<uiplaylater>
Play Later With Circled Plus
<uiplaylateradd>
Play Later With Circled Tick
<uiplaylatertick>
Testing Controls
<uitestingcontrols>
Mix Gameplay
<uimixgameplay>
Controller Sensor
<uidssensor>love
DualShock Motion
<uidualshockmotion>
Disable Controls
<uidisablecontrols>
Controller Page 1
<uicontrollerpageone>
Controller Page 2
<uicontrollerpagetwo>
Controller Page 3
<uicontrollerpagethree>
Controller Possessed
<uicontrollerpossessed>
Controller Sensor
<uicontrollersensor>
Controller Speaker
<uicontrollersound>
Back To Play Mode
<uibacktoplay>
All Control Sensors
<uiallcontrollersensors>
Rumbler
<uirumbler>
Left Motor
<uileftmotor>
Right Motor
<uirightmotor>
Player One
<uiplayerone>
Player Two
<uiplayertwo>
Player Three
<uiplayerthree>
Player Four
<uiplayerfour>
Dual Motion Controllers
<uidualmoves>
Move Front
<movefront>move controller, front view
Primary Motion Controller
<uimoveone>
Secondary Motion Controller
<uimovetwo>
Move Back
<moveback>back view
Move Left
<moveleft>left view
Move Right
<moveright>right view

Imp

Imp
<uiimp>imp
User
<uiuser>
User Add
<uiuseradd>
User Remove
<uiuserremove>
User Tick
<uiusertick>
Blank Imp
<uiimpblank>hand gadget, shadow
Perform
<uiperform>trail
Imp Rhythm
<uiimprhythm>turn
Hovered
<uihovered>
Hand Gadget Hovering
<uihandgadgethover>
Follow Imp
<uifollowimp>concentric circles
Hand Gadget Hovering Possessable
<uihandhoverpossessable>
Exit Performance Mode
<uiexitperfmode>
Allow Imp
<uiallowimp>
Imp Position
<uiimpposition>
Send To Imp
<uisendtoimp>
Imp Quest Maximum
<uiimpquestmax>
Imp Stretch
<uiimpstretch>
Team
<uiteam>collaboration, collaborate, friends, multiplayer
Imp Tool
<uiimptool>
Possession No Visual
<uipossessnoviz>
Possession Visual Body
<uipossessvizbody>
Possession Visual Tip
<uipossessviztip>imp hexagon
Possession Visual Eyes
<uipossessvizeyes>cute eyes
Hand Follows Player
<uihandfollowplayer>

Body

Procedural Animation
<uiproceduralanim>wave
Puppet Wave*
<-person-waving>realistic person waving
Stick Figure*
<-player>person standing
Run
<uirun>
Stridey Time
<uistrideytime>
Idle Face Camera
<uiidlefacecam>
Walk
<uiwalk>walk right
Turn Speed
<uiturnspeed>
Teleporter
<uiteleporter>
Sway
<uisway>drunk
Stride
<uistride>creep stride right
Stiffness
<uistiffness>spine back, walk right
Standing
<uistanding>ground, floor
Puppet Bounce
<uipuppetbounce>step
Puppet Fallout
<uipuppetfallout>hole pit
Puppet Interface
<uipuppetinterface>gadget
Predicted Landing
<uipredictedlanding>speed lines
Possession
<uipossession>cuthbert, imp body
Motion Blur
<uimotionblur>person run right, speed
Mix Character
<uimixchar>
Min Jump Height
<uiminjumpheight>short ruler
Lumberingness
<uilumbering>shoulders
Lean
<uilean>
Lean Lag
<uileanlag>
Landing Impact
<uilandingimpact>land
Jump
<uijump>
Jump Ascent
<uijumpascent>
Jump Descent
<uijumpdescent>fall down right trail
Jump Height
<uijumpheight>
Jump Peak
<uijumppeak>jump right
Possessed
<uiispossessed>
Gameplay Gear
<uigameplaygear>
Double Jump
<uidoublejump>
Depossess
<uidepossess>
Double Jump Height
<uidbljumpheight>
Collision Height
<uicollisionheight>
Collision Position
<uicollisionpos>
Collision Width
<uicollisionwidth>
Centre Of Gravity
<uicentreofgravity>center centre of gravity
Biped
<uibiped>person
Biped Bottom
<uibipedbottom>pelvis, legs, feet
Biped Top
<uibipedtop>upper body, torso, chest, arms, head
Basic Puppet
<uibasicpuppet>outline
Auto Jump
<uiautojump>
Camera Follows Slide
<uicamfollowslide>
Offscreen
<uioffscreen>
Puppet Type
<uipuppettype>
Slide
<uislide>
Anticipate Turn
<uianticipateturn>look

Hands

Grab Sensor
<uigrabsensor>hand open up
Hand Point*
<-hand-point>
Touching
<uitouching>touch poke, E.T.
Thumbs Down
<uithumbdown>
Thumbs Up
<uithumbup>thumb up right
Thumbs Up Outline
<uithumbupoutline>
Strength
<uistrength>arm muscled
Strength X
<uistrengthx>
Strength Y
<uistrengthy>
Strength Z
<uistrengthz>
Proportions
<uiproportions>arm
Arm Flail
<uiarmflail>arm, swing
Review
<uireview>
Thumbs Up
<uiliked>
Distortion
<uidistortion>
Bends
<uibends>
Grab
<uigrab>hand closed
Grabbed
<uigrabbed>
Grab Point
<uigrabpoint>
Flip For Left Hand
<uilefthandflip>
Rock
<rock>rock horns, victory, success, celebration, salute

Face

Head Gadget
<uiheadgadget>face
Head Position
<uiheadposition>
Look Cursor
<uilookcursor>facing
Head Gadget Cursor Enabled
<uiheadgadgetcursorenabled>
Head Follows Player
<uiheadfollowplayer>
Visible
<uivisible>eye open, look
Back To View Mode
<uibacktoview>
Look At Rotator
<uilookatrotator>
Visibility
<uivisibility>closed, open, crossed
Hidden
<uihidden>closed
Look At
<uilookat>head eyes face
Skull
<uiskull>skull death, foe enemy
Is Dead
<uiisdead>

Objects

Prop
<uiprop>object, flower plant pot
Flag
<uiflag>flagpole, golf, marker
Respawn
<uirespawn>
Score Sensor
<uiscoresensor>finish start, checkered
Environment
<uienvironment>mountain, sun moon
Scene
<uiscene>landscape sun mountains
Edit Cover
<uieditcover>
Tree*
<-tree>tree
Preview
<uipreview>edit source
Auto-Update
<uiautoupdate>
Sheep*
<-sheep>
Clone
<uiclone>
Dolly
<dolly>
No Clone
<uinoclone>anti-sheep
Ghost
<uighost>happy ghost casper
Scared Ghost*
<-ghost-scared>ghost casper
Flee Mode
<uifleemode>avoid, escape
Follow Mode
<uifollowmode>chase
Follower
<uifollower>gadget, chase
No Ghost
<uinoghost>anti-ghost
Foot*
<-foot>calf foot shoe
Foot Impact
<uifootimpact>ground
Right Heel Strike
<uirightheelstrike>
Left Heel Strike
<uileftheelstrike>
Foot Scrape
<uifootscrape>friction ground
Cog*
<-cog>mechanical, settings
Settings
<uisettings>
Cardboard Box*
<-cardboard-box>closed lid
Archive
<uiarchive>put in
Keep Value On Rewind
<uikeepvalue>
Variable
<uivariable>text: (X)
Variable Modifier
<uivariablemodifier>
Photo
<uiphoto>
Photo With Circled Tick
<uiphototick>
Photo With Circled Plus
<uiphotoadd>
Photo With Circled Minus Sign
<uiphotoremove>
Heat
<uiheat>fire, flame, spice spicy
Fire
<uifire>
Connie With A Spark
<uiconniespark>connie, click snap
Wobble
<uiwobble>object, spring
Spring
<uispring>spring suspension, linked
Shock Absorber
<uishockabsorber>spring suspension
Chain
<uichain>chain link
Break Chain
<uibreakchain>break
Winch
<uiwinch>
Wood
<uiwood>object, log
World
<uiworld>world internet scene
World Wide Web
<uiwww>worldwide web, text: WWW
Local
<uilocal>
Weight
<uiweight>weight
Waves
<uiwaves>liquid, sea ocean water waves, ripple
VHS
<uivhs>object, V.H.S. cassette tape, video home system
Utilities
<uiutilities>pocket, screwdriver
Locked
<uilocked>padlock closed
Unlocked
<uiunlocked>open
Trash Can
<uitrashcan>rubbish bin, delete
T-Rex
<uitrex>animal dinosaur, t-rex
Script
<uiscript>text, page, writing, post-it, dog-eared corner, paper
Note
<uinote>
To-Do
<uitodo>stack
Always On Top
<uialwaysontop>card, stack
Letter
<uiletter>rectangle, envelope
Ruler
<uiruler>ruler wonky
Joint Target Position
<uijointtarget>
Minimum Length
<uiminlength>start
Maximum Length
<uimaxlength>end
Spanner
<uispanner>spanner wrench
Tools
<uitools>
Tap
<uitap>object, tap faucet, 2 waves
Small Tag
<uismltag>tag label
Tags
<uitags>
Tag
<uitag>
Sun
<uisun>sun
Sunrise
<uisunrise>sun peeking, horizon
Skybox
<uiskybox>
Horizon
<uihorizon>sun, water waves ripple
Cloud
<uicloud>
Clouds
<uiclouds>
Bloom
<uibloom>sun rays sunlight
Rainbow
<uirainbow>
Cloud Save
<uicloudsave>upload, private
Brush
<uibrush>bristles
Light Brush
<uilightbrush>brush, sparkles
Big Brush
<uibigbrush>
Brush Edit
<uibrushedit>
Super Style
<uisuperstyle>
Palette
<uipalette>art palette colour
Select Hue
<uiselecthue>
Speaker
<uispeaker>hardware, speaker, sub tweeter
Sub Only
<uisub>subwoofer speaker, rectangle, camera
Sound Effect
<uisoundeffect>object, speaker
Sound Tools
<uisoundtools>
Sound Effect Search
<uisoundeffectsearch>
Move Sound
<uimovesound>
Mix General
<uimixgeneral>
Open Sound
<uiopensound>
Sound Group
<uisoundgroup>stack
Stone
<uistone>stacked balanced stones
Model
<uimodel>rock, moss paint goo, spill
Spray Can
<uispraycan>spraying paint graffiti
Airbrush
<uiairbrush>spraypaint
Snail
<uisnail>animal, snail slow
Sock Puppet
<uisockpuppet>googly eyes
Record Possession
<uirecordpossession>
Possession Recorder
<uipossessionrecorder>gadget
Smaller
<uismaller>animal, mouse, rat, rodent
Skate
<uiskate>ice skate, shoe
Second Screen
<uisecondscreen>mobile device phone
Send To Second Screen
<uisendtoscreen>
Search
<uisearch>magnifying glass, look
Search Listed
<uisearchlisted>
Search Unlisted
<uisearchunlisted>
Scissors
<uiscissors>cut snip edit, up left
Score Counter
<uiscorecounter>trophy, cup, win, victory
Globe
<uiglobe>world, internet
Global Settings
<uiglobalsettings>
Publish
<uipublish>upload, release
Playable Release
<uisaveplayable>
Public Release
<uisavepublic>
Save Restricted
<uisaverestricted>
Sandcastle
<uisandcastle>sand castle, binoculars
Roller
<uiroller>object, paint roller
Rocket
<uirocket>rocket, jet
Rocket Rotator
<uirocketrotator>
Inventory
<uiinventory>backpack closed
Just Collected
<uijustcollected>
Collectable
<uicollectible>put in
Reset Inventory
<uiresetinventory>
Refund Inventory
<uirefundinv>
Rate
<uirate>acceleration, gauge, speedometer
Rate X
<uiratex>
Rate Y
<uiratey>
Rate Z
<uiratez>
Puzzle Piece
<uipuzzlepiece>corner
Physics Pendulum
<uiphysicspendulum>newton’s cradle
Pick
<uipick>object, eyedropper, colour color
Pickup Bubble
<uipickupbubble>key
Pencil
<uipencil>pencil writing, edit
Back To Edit Mode
<uibacktoedit>
Notifications
<uinotifications>object, bell wonky
Mirror
<uimetallicmirror>mirror pivot stand
Metronome
<uimetronome>music timing tempo
Microphone
<uimicrophone>old microphone pivot stand
Mix Voice
<uimixvoice>
Machine
<uimachine>rectangle, wheels, pipes
Magnet
<uimagnet>magnet right
Magnet Minus
<uimagnetminus>left
Magnet Plus
<uimagnetplus>
Magnet Plus Minus
<uimagnetplusminus>
Attract Repulse
<uiattractrepulse>pull push
Light On
<uilighton>light bulb lit, element
Light Off
<uilightoff>unlit
Player Level
<uiplayerlevel>off, curly
Lightning
<uilightning>electricity, power, charge, zig-zag zigzag
Keyboard
<uikeyboard>keys buttons, space bar
Home
<uihome>house, open door, garage
Homespace Theme
<uihomespacetheme>
Headphones
<uiheadphones>audio sound
Headphones Balance
<uiheadphonesbalance>
Headset
<headset>microphone
Grass
<uigrass>ground, spike spikey, explosion, sparks
Gravel
<uigravel>ground, turtle tortoise shell, patio, rockery
Glue
<uiglue>glue pot, applicator, spill
Delete Glue
<uideleteglue>don't spill
Frozen
<uifrozen>snowflake, freeze, cold
Filmstrip
<uifilmstrip>film reel, film strip, movie
Create Aniamtion
<uicreateanim>
Animation Clip
<uianimclip>
Filter
<uifilter>empty funnel
Filter On
<uifilteron>half empty funnel
Duck
<uiduck>animal, bird, quack, swimming
Dirt
<uidirt>pile, mound, sand, powder
Counter
<uicounter>tally, text: 001
Counter Output
<uicounteroutput>
Count In
<uicountin>clicker, button, guage, scales
Dynamics Compressor
<uidynamicscompressor>dial, cooker, meter
Compass
<uicompass>compass, octagon
Clock
<uiclock>
Dotted Clock
<uiclockdotted>
Interval Jitter
<uiintervaljitter>clock 4:00 12:20
Clapper
<uiclapper>film, movie, take, clapperboard
Cannon
<uicannon>explosion
Maximum At Once
<uimaxatonce>fire shoot fly top right, connonball
Bug
<uibug>insect, beetle
Bomb
<uibomb>fuse
Bone
<uibone>
Bicycle
<uibicycle>object, vehicle
Bigger
<uibigger>animal, elephant
Beacon
<uibeacon>tower
Balloon
<uiballoon>object, round, shiny
Aperture
<uiaperture>circle, camera
Apple
<uiapple>gravity
Anchor
<uianchor>ship, sea, boat
Angle
<uiangle>ratchet, bellows
Air Control
<uiaircontrol>parachute
Actors
<uiactors>masks, black, white, happy, sad
Magic Wand
<uimagicwand>
Armchair
<uiarmchair>object, chair furniture
Comfort Mode On
<uicomforton>
Car
<uicar>vehicle racing, 4 wheels
Imp Dock
<uiimpdock>
Rollercoaster
<uirollercoaster>object, fair ride
Abacus
<uiabacus>mathematics

3D

Box
<uibox>3D cube
3D Box*
<-long-box>rectangle
Gadget
<uigadget>remote, buttons, wireless wifi, sparks, lightning, broken, antenna
Mortarboard
<uimortarboard>hat, academic, graduation cap
Zoetrope
<uizoetrope>object, 3D zoetrope, animation, colosseum
Zone Falloff
<uizonefalloff>hatch mark outline, fade
True Random
<uitruerandom>
Torus
<uitorus>3D torus donut doughnut
Threshold
<uithreshold>
Tetrahedron
<uitetrahedron>3D three-sided pyramid
Subtract Torus
<uisubtorus>outline
Subtract Wheel
<uisubwheel>outline
Subtract Rounded Cube
<uisubsellipsoid>outline
Subtract Hexagon
<uisubhexagon>outline
Subtract Prism
<uisubprism>outline
Subtract Prism Right Angled
<uisubprismright>outline
Subtract Pyramid
<uisubpyramid>outline
Subtract Box
<uisubbox>outline
Subtract Cylinder
<uisubcylinder>outline
Studio Light
<uistudiolight>
Stamp
<uistamp>3D rectangular stamp
Stamp Enabler
<uistampenabler>
Spotlight
<uispotlight>3D lamp on
Snap Point
<uisnappoint>
Slice
<uislice>half
Diamond
<uishinydiamond>gem ruby
Rounded Cube
<uisellipsoid>
Sculpt
<uisculpt>
Sculpt Add
<uisculptadd>
Sculpt Subtract
<uisculptsub>outline
Sculpt Tools
<uisculpttools>
Rotator
<uirotator>
Randomiser
<uirandomiser>dice die roll
Prism
<uiprism>3D triangular prism pointing up
Right Angled Prism
<uiprismright>pointing down right, wedge
Player Ownership
<uiplayerownership>tote bag
Pin
<uipin>thumb tack, push pin
Pin To Screen
<uipintoscreen>
Paint Pour
<uipaintpour>bucket tip liquid
Add Coat
<uicoatadd>
Subtract Coat
<uicoatsubtract>
Paint Bucket
<uipaintbucket>dark bucket drip
Paint Bucket Outline
<uipaintbucketoutline>light bucket drip
Onion
<uionion>object, food, onion
Noise Scale
<uinoisescale>
Noise Speed
<uinoisespeed>
Noise Strength
<uinoisestrength>
New Sculpt
<uinewsculpt>
Mug
<uimug>mug cup, pause wait, hot heat wavey lines, tea coffee cocoa
Mover
<uimover>moving
Move Sculpt
<uimovesculpt>
Modes
<uimodes>
Mirror
<uimirror>mirror person bust filled unfilled, frame
Metal
<uimetal>finish, gold metal bar, shiny
Map
<uimap>half-folded map, dream
Light Switch Off
<uilightswitchoff>gadget, up, white
Light Switch On
<uilightswitchon>down, black
Light Switch
<uilightswitch>switch up
Leave
<uileave>
Layers
<uilayers>3D stack, papers
Hexagon
<uihexagon>3D hexagonal prism
Gyroscope
<uigyroscope>spinner, centrifugal force
Grip
<uigrip>broken hexagon
Guide
<uiguide>object, 3D book
Gift Bubble
<uigiftbubble>prize bubble, cube wrapped gift
Gate Closed
<uigateclosed>garden pen gate, picket fence
Gate Open
<uigateopen>
Fog
<uifog>cloud, smoke
Enter
<uienter>open door, arrow left, in
Droplet
<uidroplet>object, tear, rain, water, liquid, drip
Door
<uidoor>open door
Cylinder
<uicylinder>circle, 3D circular prism
Cookie
<uicookie>doughnut, filled donut torus, flattened sphere, cheese wheel
Controlled Scale
<uicontrolledscale>
Clipped Mirror
<uiclippedmirror>3D mirror, person bust, black white, frame
Category
<uicategory>box
Add Hole
<uiaddhole>3D, geometry, frame, isometric
Advanced Mover
<uiadvmover>

Electronics

Microchip
<uichip>microchip, logic, circuit board
Tweak
<uitweak>
Tweak Menu
<uitweakmenu>ui user interface window
Splitter
<uisplitter>path road, split fork
Sliders
<uisliders>
Single Tweak Slider
<uisingletweak>horizontal
Output 1
<uioutputone>
Output 2
<uioutputtwo>
Node
<uinode>through node, input output
Node In
<uinodein>input
Node Out
<uinodeout>output
Mixer
<uimixer>audio, vertical sliders
Logic
<uilogic>
AND
<uilogicand>AND gate
NOT
<uilogicnot>NOT gate
OR
<uilogicor>OR gate
XOR
<uilogicxor>XOR gate, exclusive OR
Input / Output
<uiinputoutput>
Combiner
<uicombiner>gadget, paths roads, join meet merge

Wires

Wires
<uiwires>2 plugs
Travel
<uitravel>linked
Target Position
<uitargetposition>linked, broken
String
<uistring>
Rod
<uirod>linked
Merge Strokes
<uimergestrokes>linked wires
Keyframe Smoothing
<uikeyframesmooth>linked dotted
Genealogy
<uigenealogy>linked, spider diagram, brainstorm
Emit Wires
<uiemitwires>
Disconnect
<uidisconnect>
Connect
<uiconnect>connector, linked
Components
<uicomponents>linked
Attached At Both Ends
<uiattachedbothends>linked
Attached To Objects
<uiattachedtoobject>selected end
Active Port
<uiactiveport>
Animation Path
<uianimpath>linked

Signals

Pulse
<uipulse>graph, heart monitor
Activity
<uiactivity>pulse
Follow Creation
<uiactivityadd>
Stop Watching Creation
<uiactivityremove>
Watching Creation
<uiactivityticked>
Minus To Plus Scale
<uibimodal>bipolar
Lower Limit
<uilowerlimit>lowest, end
Upper Limit
<uiupperlimit>top, maximum, beginning start, to

Mathematics

Calculator
<uicalculator>gadget, mathematics, arithmetic
Minimum Value
<uivalmaximum>
Maximum Value
<uivalminimum>
Round
<uiround>
Round Down
<uirounddown>gradient bottom
Round Up
<uiroundup>gradient top
Remainder After Division
<uiremainderafterdivision>mathematics, modulous remainder, text: r
Power Of
<uipowerof>mathematics, text: n x
Infinity
<uiinfinity>mathematics
Calculator (Alt)
<uicalculatoralt>mathematics, text: 3733 5683
Absolute Value
<uiabsolutevalue>mathematics, text: n
Plus*
<-plus>text: +, add, arithmetic, mathematics
Minus*
<-minus>text: -, subtract, arithmetic, mathematics
Multiplication Sign*
<-multiply>multiply, times, arithmetic, mathematics, cross
Division Sign*
<-divide>divide, arithmetic, mathematics
Equals Sign*
<-equal>equals, result, arithmetic, mathematics
Greater Than*
<-greater-than>more, angle bracket, chevron, arithmetic, mathematics
Less Than*
<-less-than>angle bracket, chevron, arithmetic, mathematics
Decimal Point*
<-decimal>decimal place, floating point, mathematics

Graphs

Wave (Random Smooth)
<uiwaverandomsmooth>
Sound Wave*
<-sound-wave>audio, graph
Frequency*
<-freq-mod>increasing frequency
Wave (Sandcastle)
<uiwavesandcastle>
Wave Shape
<uiwaveshape>
Wave (Square)
<uiwavesquare>graph square s
Wave (Ramp)
<uiwaveramp>sawtooth
Wave (Random Step)
<uiwaverandomstep>
Start Time Jitter
<uistarttimejitter>
Sound Settings
<uisoundsettings>
Sound Slice
<uisoundslice>chop, cropped, scissors up
Smoother
<uismoother>square smooth
Smoothing
<uismoothingonly>normal distribution
Max Value Range
<uisiggenmaxvaluerange>graph, high
Min Value Range
<uisiggenminvaluerange>low
Pause Maximum
<uisiggenpausemax>
Pause Minimum
<uisiggenpausemin>
Phase Offset
<uisiggenphaseoffset>
Sweep Seconds
<uisiggensweepsecs>
Signal Generator
<uisignalgenerator>gadget, graph sine
Signal Manipulator
<uisignalmanipulator>gadget, graph
Ring Mod
<uiringmodmode>spike
Pitch Coarse
<uipitchcoarse>
Pitch Fine
<uipitchfine>
Pitch Interval
<uipitchinterval>
Pitch Jitter
<uipitchjitter>
Oscillator
<uioscillator>graph sine
Oscillator Mix
<uioscillatormix>cosign, vertical sliders, audio
Low Cut
<uilowcut>
Invert
<uiinvertinput>graph, crossed lines
High Cut
<uihighcut>graph
Frequency Modulation 1
<uifreqmodone>
Frequency Modulation 2
<uifreqmodtwo>
Envelope Depth
<uienvdepth>text: +/-
Envelope
<uienvelope>
Envelope Follower Mode
<uienvelopefollowermode>mountain
Smooth
<uicamsmooth>graph, s, snake
Ease In
<uicameasein>
Ease Out
<uicameaseout>
Crazy
<uicamcrazy>tick
ADSR
<uiadsr>graph, articulation
Amplitude
<uiamplitude>text: AMP
Audio Effects
<uiaudioeffects>dissolve, disintegrate
Audio Filter
<uiaudiofilter>
Effect Fields Search
<uieffectfieldsearch>

Physics

Joints
<uijoints>joint connector, linked
Sprung Bolt
<uisprungbolt>
Bolt
<uibolt>
Slider
<uislider>linked
Piston
<uipiston>joint connector
Motor Bolt
<uimotorbolt>joint connector
Elastic
<uielastic>stretch
Damp X
<uidampx>
Damp Y
<uidampy>
Damp Z
<uidampz>
Follower Direction Dampening
<uifollowerdirectiondamp>

Grid, Layout

Grid
<uigrid>waffle, chess board, 4 x 4
Reset Grid
<uiresetgrid>
Grid Zoom
<uigridzoom>
Grid Snap
<uigridsnap>chess piece
Floor Grid
<uifloorgrid>3D floor, map
Grid View
<uigridview>9 rectangles
Horizontal View
<uihorizontalview>keyboard, 5 rectangles
Single Row
<uisinglerow>3 rectangles
Origin
<uiorigin>3D axes, graph
Graph Axes*
<-graph-axes>
Guides
<uiguides>dot
Auto Guides
<uiautoguides>
Direction In X Axis
<uidirectionx>
Direction In Y Axis
<uidirectiony>
Direction In Z Axis
<uidirectionz>

Music

Note Eighth
<uinoteeighth>quaver
Simple Quaver*
<-music-note-quaver-simple>simplified musical note
Slice Keytracking
<uislicekeytracking>stairs staircase steps
Row Mapping
<uirowmapping>face, sound instrument
Random Note Drop
<uirandomnotedrop>broken
Octave Spread
<uioctavespread>
Note Eighth Dot
<uinoteeighthdot>dotted
Note Eighth Triplet
<uinoteeighthtriplet>
Note Half
<uinotehalf>minim
Note Half Dot
<uinotehalfdot>dotted
Note Half Triplet
<uinotehalftriplet>
Note Off
<uinoteoff>
Note On
<uinoteon>
Note Quarter
<uinotequarter>music note, crotchet, 4ᵗʰ
Note Quarter Dot
<uinotequarterdot>dotted
Note Quarter Triplet
<uinotequartertriplet>
Note Sixteenth
<uinotesixteenth>semiquaver, 16ᵗʰ
Note Sixteenth Dot
<uinotesixteenthdot>dotted
Note Sixteenth Triplet
<uinotesixteenthtriplet>
Note Sixty Fourth
<uinotesixtyfourth>64ᵗʰ
Note Sixty Fourth Dot
<uinotesixtyfourthdot>dotted
Note Sixty Fourth Triplet
<uinotesixtyfourthtriplet>triplet
Note Thirty Second
<uinotethirtysecond>32ⁿᵈ
Note Thirty Second Dot
<uinotethirtyseconddot>dotted
Note Thirty Second Triplet
<uinotethirtysecondtriplet>
Note Whole
<uinotewhole>music whole note
Note Whole Dot
<uinotewholedot>dotted
Note Whole Triplet
<uinotewholetriplet>
Music
<uimusic>double quaver
Music Bar
<uimusicbar>scale, timing, bar, stack
Music Clip
<uimusicclip>rectangle, modern art
Music Clip Search
<uimusicclipsearch>
Music Search
<uimusicsearch>
Music Snap
<uimusicsnap>
Mix Music
<uimixmusic>
Legato
<uilegato>music notation
Chord Menu
<uichordmenu>keys, keyboard, piano
Arpeggiator Menu
<uiarpeggiatormenu>
Arpeggiator Notes
<uiarpeggiatornotes>

Panning

Surround
<uisurround>surround speakers left right centre center rear-left rear-right
Surround Pingpong
<uisurroundpingpong>
Stereo Pingpong
<uistereopingpong>left right, panning, bounce, ping-pong ping pong
Rear Speaker Volume
<uirearspeakervolume>rear-left rear-right
Normal And Center Speakers
<uinormalandcenterspeakers>left right center
Normal Speakers
<uinormalspeakers>left right
Auto 3D Panning
<uiauto3dpanning>
Ambisonic Panning
<uiambisonicpanning>3D surround sound
3D Panning
<ui3dpanning>audio, ringed planet, star

Arrows

Arrow East
<uiarrowe>arrow right
Normal
<uinormal>surface orientation
Wobbly Arrow A
<uiwobblyarrowa>
Wobbly Arrow B
<uiwobblyarrowb>
Wobbly Arrow C
<uiwobblyarrowc>
Wobbly Arrow D
<uiwobblyarrowd>
Upright
<uiupright>capped start, to
Sign-In
<uisignin>door in
Sign-Out
<uisignout>out
Shuffle
<uishuffle>
Share
<uishare>up, red arrows, separate split
Scale
<uiscale>
Save
<uisave>container, download save
Right Angle
<uirightangle>
Release
<uirelease>container, take
Move
<uimove>position, pan
Get
<uiget>door out, arrow right
Exit
<uiexit>door out, back
Back
<uiback>small twist left, undo
Arrow South
<uiarrows>down
Arrow South East
<uiarrowse>bottom-right
Arrow South West
<uiarrowsw>bottom-left
Arrow West
<uiarroww>left
Arrow Rotate North East
<uiarrowrne>circular double-ended arrow, left down
Arrow North
<uiarrown>up top
Chunky Down Arrow
<uichunkydownarrow>
Chunky Left Arrow
<uichunkyleftarrow>
Chunky Right Arrow
<uichunkyrightarrow>
Chunky Up Arrow
<uichunkyuparrow>
Mega Down Arrow
<uimegadownarrow>
Arrow West East
<uiarrowwe>double-ended arrow, left right
Arrow Z
<uiarrowz>3D, forward back
Arrow North South
<uiarrowns>up down
Arrow North West
<uiarrownw>top-left
Arrow Diagonal North West South East
<uiarrowdnwse>top-left to bottom-right
Arrow Diagonal South West North East
<uiarrowdswne>bottom-left to top-right

Circular Arrows

Arrow Clockwise North West
<uiarrowcnw>turn right, up right
Circular Arrows*
<-3-arrow-circle>circular arrows clockwise
Arrow North East
<uiarrowne>top-right
Twist Arrow Left
<uitwistarrowleft>
Twist Arrow Right
<uitwistarrowright>
Yaw
<uiyaw>double-ended
Update Now
<uiupdatenow>text: !
Update
<uiupdate>clockwise
Undo
<uiundo>
Back Ten Seconds
<uirwtensecs>rewind 10
Rotate
<uirotate>dot
Rotational Velocity X
<uirotationalvelocityx>
Rotational Velocity Y
<uirotationalvelocityy>
Rotational Velocity Z
<uirotationalvelocityz>
Reset
<uireset>
Remix
<uiremix>recycle
Redo
<uiredo>
Refresh
<uirefresh>recycle, clockwise
No Repeat
<uinorepeat>
Loop
<uiloop>refresh recycle
Forward Ten Seconds
<uifftensecs>skip 10, text: 10
Axis Angle
<uiaxisangle>
Arrow Rotate North West
<uiarrowrnw>right down
Arrow Rotate South East
<uiarrowrse>left up
Arrow Rotate South West
<uiarrowrsw>right up
Arrow Anti-Clockwise North East
<uiarrowacne>turn left, up left
Arrow Anti-Clockwise North West
<uiarrowacnw>turn down, left down
Arrow Anti-Clockwise South East
<uiarrowacse>turn up, right up
Arrow Anti-Clockwise South West
<uiarrowacsw>turn right, down right
Arrow Clockwise North East
<uiarrowcne>turn down, right down
Arrow Clockwise South East
<uiarrowcse>turn left, down left
Arrow Clockwise South West
<uiarrowcsw>turn up, left up
3D Rotation
<ui3drotate>3D circular arrow
Advanced Rotator
<uiadvancedrotator>
Angle Pitch
<uianglepitch>
Angle Roll
<uiangleroll>

Chevrons

Portal Forwards
<uiportalforwards>chevron right
Portal Backwards
<uiportalbackwards>chevron left
Portal Bi-Directional
<uiportalbidirection>2 chevrons left right
Double Arrow Left
<uidoublearrowleft>
Double Arrow Right
<uidoublearrowright>
Deceleration
<uideceleration>
Animation Sustain
<uianimsustain>acceleration
Arrow Pointing Down
<uiarrownotaildown>down
Arrow Pointing Left
<uiarrownotailleft>left
Arrow Pointing Right
<uiarrownotailright>chevron right
Arrow Pointing Up
<uiarrownotailup>up

Text

Letter A*
<-a>text: A
Letter B*
<-b>text: B
Letter C*
<-c>text: C
Letter D*
<-d>text: D
Letter E*
<-e>text: E
Letter F*
<-f>text: F
Letter G*
<-g>text: G
Letter H*
<-h>text: H
Letter R*
<-r>text: R
Letter S*
<-s>text: S
Letter W*
<-w>text: W
X-Axis
<uiaxisx>letter, text: X
X-Axis Move
<uiaxisxmove>
X-Axis Rotate
<uiaxisxrotate>
Y-Axis
<uiaxisy>letter, text: Y
Y-Axis Move
<uiaxisymove>
Y-Axis Rotate
<uiaxisyrotate>
Z-Axis
<uiaxisz>letter, text: Z
Z-Axis Move
<uiaxiszmove>letter, 2 pan arrows
Z-Axis Rotate
<uiaxiszrotate>letter, 3 circular arrows
Zero*
<-0>text: 0
One*
<-1>text: 1
Two*
<-2>text: 2
Three*
<-3>text: 3
Four*
<-4>text: 4
Five*
<-5>text: 5
Six*
<-6>text: 6
Seven*
<-7>text: 7
Eight*
<-8>text: 8
Question Mark*
<-question>
Text Entry
<uitextentry>text: Ab, vertical bar carat cursor
Text Opacity
<uitextopacity>
Text Properties
<uitextproperties>
Text Animating
<uitextanimating>
Text Animation Finished
<uitextanimfinished>
Text Animation In Progress
<uitextanimprogress>
Style
<uistyle>text: S
Add Style
<uistyleadd>
Subtract Style
<uistylesubtract>
Style Tools
<uistyletools>letter s, spanner wrench
Text Distance
<uitextdistance>
Show Milliseconds
<uishowms>time measure, text: ms
Number
<uinumber>
Info
<uiinfo>letter, text: i
Info Circled
<uiinfocircled>
Imp Scale 1:1
<uiimponetoone>ratio, text: 1:1
IK
<uiik>inverse kinematics, text: IK
FK
<uifk>forward kinematics, text: FK

Camera

Camera
<uicamera>film camera right
Zoom Multiplier
<uizoommultiplier>film camera right
Unlock Camera
<uiunlockcamera>
Photo Camera
<uiphotocam>camera
Grade
<uigrade>polaroid photo
Field Of View
<uifieldofview>camera, frustrum, scan, pill bottle
Camera Target
<uicamtarget>
Camera Tilt
<uicamtilt>
Camera Height
<uicamheight>
Camera Bookmark Add
<uicambookmarkadd>
Add Photo
<uiaddphoto>
Camera Distance
<uicamdistance>

Screen

Screen
<uiscreen>tv screen monitor, rectangle
Non-VR
<uinonvr>
Text Displayer
<uitextdisplayer>
Wipe Amount
<uiwipeamount>text: +/-
Wipe Bokeh
<uiwipebokeh>dots distintegrate
Wipe Circular
<uiwipecircular>
Wipe Dissolve
<uiwipedissolve>checkerboard fine
Wipe Hole
<uiwipehole>
Wipe Linear
<uiwipelinear>half
Wiper
<uiwiper>
Vignette
<uivignette>hatch marks
Subtitle Displayer
<uisubtitledisplayer>
Stay On Screen
<uistayonscreen>
Screen Bottom
<uiscreenbottom>subtitle rectangle bottom
Screen Centre
<uiscreencentre>rectangle, horizontal align, centre center middle
Screen Effects
<uiscreenfx>
Screen Left
<uiscreenleft>
Screen Middle
<uiscreenmiddle>rectangle, vertical align, centre center middle
Screen Right
<uiscreenright>
Screen Top
<uiscreentop>
Scanlines
<uiscanlines>horizontal lines
Posterise
<uiposterise>
Pixellate
<uipixellate>checkerboard coarse
Picture-In-Picture
<uipip>rectangle
Maximise Picture-In-Picture
<uipipmaximise>
Minimise Picture-In-Picture
<uipipminimise>
Off-Screen Kill
<uioffscreenkill>
Number Displayer
<uinumberdisplayer>
Masks
<uimasks>teeth, spike
Custom Subs
<uicustomsubs>
Black Bars
<uiblackbars>cinematic, cut scene, teeth, warning
Camera Shaker
<uicamshaker>

Rendering

Ruffle
<uiruffle>hatch marks, random, messy
Texture Fade Amount
<uitexturefadeamount>
Texture Scale
<uitexturescale>
Texture Strength
<uitexturestrength>
Text Box Opacity
<uitextboxopacity>rectangle
Projection
<uiprojection>shadow
Shadow Detail Scale
<uishadowdetailscale>
Border Opacity
<uiborderopacity>stripes, warning
Border Properties
<uiborderproperties>
Border Width
<uiborderwidth>gap

Circles

Circle
<uicircle>circle, wonky
Connection
<uiconnection>wireless, wifi, communication, rss
Maximum Emitted
<uimaxemitted>
Bubble*
<-bubble>round circle bubble 3D
Imp Quest Minimum
<uiimpquestmin>
Wireless Receiver
<uiwirelessreceiver>
Visual Effects
<uivisualeffects>
Velocity X
<uivelocityx>
Velocity Y
<uivelocityy>
Velocity Z
<uivelocityz>
Update All
<uiupdateall>stack
Subtract
<uisubtract>
Subtract Sphere
<uisubsphere>outline
Stop Motion
<uistopmotion>animation frames, stack
Sphere
<uisphere>face button
Simplify
<uisimplify>pixelated, disintegrate, death star
Shadow
<uishadow>
Shadow Angle
<uishadowangle>
Shadow Opacity
<uishadowopacity>shadow hatch marks
Shadow Softness
<uishadowsoftness>shadow dotted
Sense Impacts
<uisenseimpacts>splat
Roll
<uiroll>
Overview
<uioverview>collection, honeycomb hive
Outer Radius
<uiouterradius>inner dotted
Opacity
<uiopacity>circle overlapping
Movement Sensor
<uimovementsensor>speed
Minus Circled
<uiminuscircled>
Length Jitter
<uilengthjitter>
Lens Flare
<uilensflare>grade, camera effect
Remove From Group
<uiremovefromgroup>stack
Leave Group
<uileavegroup>
Laser Scope Falloff
<uilaserscopefalloff>doppler
Inner Radius
<uiinnerradius>outer dotted
Impact Sensitivity
<uiimpactsensitivity>
Impact Sensor
<uiimpactsensor>bounce, bent arrow, ground floor shadow
Ignore Collision
<uiignorecollide>
Hollow Circle
<uihollowcircle>outline
Grain Drop
<uigraindrop>
Granular Delay
<uigranulardelay>
Granular Synthesis
<uigranularsynthesis>disintegrate
Friction
<uifriction>
Feedback
<uifeedback>concentric circles, ripples
Emitter
<uiemitter>gadget, shoot, fire
Disconnection
<uidisconnection>broken
Default Surface
<uidefaultsurface>echo, sunrise, ground, horizon
Delay
<uidelay>concentric circles, ripple, wonky
Delay A
<uidelaya>
Delay B
<uidelayb>
Delay C
<uidelayc>
Delay D
<uidelayd>
Delay Effects
<uidelayeffects>
Contrast
<uicontrast>grade, half, halves, white black
Collision Detect Both
<uicollidedetectboth>crossed out, disallowed
Chorus And Delay
<uichorusanddelay>concentric circles
Chromatic Abberation
<uichromaticabb>overlap
Bubbles
<uibubbles>outline
Bounce
<uibounce>ball, physics, trail
Add
<uiadd>
Add To Group
<uiaddtogroup>circle stack
Enter Group
<uientergroup>stack, in
Apply Finish
<uiapplyfinish>

Shapes

Wonkiness
<uitextboxwonkiness>3D perspective
Taper
<uitextboxtaper>
Border*
<-ui-border>setting, square
Equilateral Triangle*
<-warning-triangle>pointing up
Pill*
<-collision-pill>aura, rounded rectangle dotted outline, aura, collision pill geometry
Xray
<uixray>overlapping
Trigger Zone
<uitriggerzone>gadget, hatch marks stripey, rounded square
Tick
<uitick>tick
Tick Circled
<uitickcircled>
Tick Hollow
<uitickhollow>
Subtract Quadratic
<uisubquadratic>outline
Subtract Cone
<uisubcone>outline
Subtract Ellipsoid
<uisubellipsoid>outline
Stroke Floppiness
<uistrokefloppiness>shaky, wobble
Stroke Physical
<uistrokephysical>
Stroke Start
<uistrokestart>
Stroke Tools
<uistroketools>
Stroke Density
<uistrokedensity>dashed
Stroke End
<uistrokeend>
Stroke Fade In
<uistrokefadein>hair, thin start
Stroke Fade Out
<uistrokefadeout>thin end
Stop
<uistop>square rounded
Star
<uistar>rounded 5-pointed star
Squashyness
<uisquashyness>stack motion
Stamp Alt
<uistampalt>
Soft Blend
<uisoftblend>blob goop
Smear
<uismear>squares stack
Skip Back
<uiskipback>previous, left
Skip Forward
<uiskipforward>next, right capped
Selector
<uiselector>stack
Reverse Play
<uirplay>pointing left
Rewind
<uirewind>
Reset Health
<uiresethealth>
Range
<uirange>angle, gap
Range Falloff
<uirangefalloff>
Range Met
<uirangemet>
Queue
<uiqueue>stack, order
Curve
<uiquadratic>3D curve shape, horn
Power
<uipower>on
Play
<uiplay>play, triangle right
Play Both Directions
<uiplayboth>
Pause
<uipause>2 vertical bars
Paint Smear
<uipaintsmear>squiggle paint
Paint Finish
<uipaintfinish>
Non Uniform Scale
<uinonuniformscale>rectangle
No Health
<uinohealth>
New Stroke
<uinewstroke>
Move Stroke
<uimovestroke>
Looseness
<uilooseness>fluff ball, whirlpool, sun, black hole, tumbleweed
Losing Health
<uilosinghealth>
Kaleidoscope
<uikaleidoscope>flower
Hud
<uihud>heads up display, UI user interface, text: 123 Abc, gauge
Hollow Hexagon
<uihollowhexagon>outline
Health
<uihealth>heart, love
Health Impact
<uihealthimpact>
Health Modifier
<uihealthmodifier>
Heart
<uiheart>wonky
Hearts
<uihearts>
Hard Blend
<uihardblend>
Gaining Health
<uigaininghealth>
Fast-Forward
<uifastforward>increase speed
Ellipsoid
<uiellipsoid>flattened squashed sphere, egg
Draw
<uidraw>
Dropdown
<uidropdown>triangle down
Reverse Dropdown
<uidropdownr>triangle up
Detect All
<uidetectall>pimple, inner outer
Detect Here
<uidetecthere>inner
Detect Not Here
<uidetectnothere>outer
Delete
<uidelete>
Cutout
<uicutout>door
Creation Settings
<uicreationsettings>
Crop
<uicrop>
Cross
<uicross>x
Cross Circled
<uicrosscircled>
Cross (Hollow)
<uicrosshollow>
Current Health
<uicurrenthealth>half
Currently Affecting Health
<uicurrentlyaffectinghealth>shake, movement
Cone
<uicone>triangle pointing up, arc, pie
Autofit
<uiautofit>rectangle
Animation Permanent
<uianimpermanent>linked
Diamond
<diamond>filled shape
Side Diamond
<sidediamond>
Add Set
<uiaddset>
*<uiqr>UI, QR code

Multi

Smart Collection
<uismartcollection>
Select Objects
<uiselectobjects>grouped
Remove Selection
<uiremoveselection>
Deselect All
<uideselectall>
Collection
<uicollection>bubbles, grouped
Add Selection
<uiaddselection>bubbles, collection
Add To Collection
<uiaddtocollection>bubble
Effects Visibility
<uieffectsvisibility>
Physics
<uiphysics>geometry, movable
Helpers
<uihelpers>
Cameras And Lighting
<uicamandlight>
Coat Tools
<uicoattools>
Primary Controller
<uiprimarycontroller>
VR Compatible*
<uivrcompatible>VR, TV

Lines

Linear
<uicamlinear>straight line
Volume Jitter
<uivolumejitter>
Wind
<uiwind>
Wind Flap Frequency
<uiwindflapfrequency>
Wind Strength
<uiwindstrength>
Timeline
<uitimeline>gadget
Sorting
<uisorting>stack smaller down
Shape Jitter
<uishapejitter>spikey
Reverb
<uireverb>right
Reverb A
<uireverba>
Reverb B
<uireverbb>
Reverb C
<uireverbc>
Reverb D
<uireverbd>
Reverb Delay
<uireverbdelay>
Reverb Effects
<uireverbeffects>
Reverb Preset
<uireverbpreset>
Playhead Position
<uiplayheadposition>horizontal scale
Rotate Clones In All Directions
<uipaintrotatealldir>star, 8 pointed asterisk
Rotate Clones Around A Cylinder
<uipaintrotatecylinder>3D
Rotate Clones Around A Hemisphere
<uipaintrotatehemisphere>half
Clone On Disc
<uipaintclonedisc>circle
Clone Jitter
<uipaintclonejitter>music audio volume EQ E.Q. equaliser visualiser
Clone Along Line
<uipaintcloneline>horizontal stack
Clone On Plane
<uipaintcloneplane>2 queues
Clone In A Sphere
<uipaintclonesphere>scattered
Laser Scope
<uilaserscope>beam, ray cast, lolipop
Impasto
<uiimpasto>bridge, comb over hair
Grid Surface
<uigridsurface>bristles, wall
Grid Centre
<uigridcenter>centre, sign post, stack, pole
Grid Edge
<uigridedge>wall
Comb
<uicomb>waves, hair, bristles
Align Bottom
<uialignbottom>
Align Left
<uialignleft>
Alignment
<uialignment>
Align Middle
<uialignmiddle>
Align Right
<uialignright>stack
Align Top
<uialigntop>

Sparks

Effect Mode
<uieffectmode>3 stars
Spark*
<-spark>broken
Add Effect
<uieffectsadd>
Subtract Effect
<uieffectssubtract>
Effect Tools
<uieffecttools>
Collidable
<uicollidable>collision, collide
Blast
<uiblast>explosion explode, ignite, flash
Bump
<uibump>physics, collide, collision
Burst
<uiburst>explosion, pop
Splat
<uisplat>fleck
Varying Looseness
<uivaryinglooseness>disintegrate
Splat Stretch
<uisplatstretch>

Speech

Comment
<uicomment>speech bubble, balloon, chat, message
Multi-Language
<uimultilanguage>japanese character
Advanced Text Displayer
<uiadvtextdisplayer>dialogue, speech bubbles, linked
Comments
<uicomments>
Padding
<uitextboxpadding>
Text Box Properties
<uitextboxproperties>
Textbox Curviness
<uitextboxcurviness>
Tail Shape Bubbles
<uitailshapebubbles>thought bubble
Tail Shape Curved
<uitailshapecurved>speech bubble tail curve right
Tail Shape Curved 2
<uitailshapecurved2>curve left
Tail Shape Straight
<uitailshapestraight>
Tail Shape Zigzag
<uitailshapezigzag>spiky alert warning right
Tail Shape Zigzag 2
<uitailshapezigzag2>left

Markers

Voted Jam
<uichallengevoted>
Map Pin*
<-checkpoint-pin>round pointed down, hole, pin
Bookmark
<uibookmark>award, banner
Bookmark Add
<uibookmarkadd>
Bookmark Remove
<uibookmarkremove>
Verified
<uiverified>award badge medal rosette, flower
Target
<uitarget>target reticle
Tag Gadget
<uitaggadget>
Select All
<uiselectall>stack, pyramid, 3 triangle
Select Any
<uiselectany>
Score Modifier
<uiscoremodifier>
Score Points
<uiscorepoints>text: 100
Record
<uirecord>text: REC
Question Circled
<uiquestioncircled>
Question Flash
<uiquestionflash>
Plus Circled
<uipluscircled>
No Entry
<uinoentry>crossed circle, banned, denied
New
<uinew>
More
<uimore>ellipsis, dot dot dot
Grief Report
<uimoderate>wonky spiky circle
Lightning Flash
<uilightningflash>
Target Found
<uifoundtarget>
Flash
<uiflash>spiky circle
Damage
<uidamage>broken heart
Jam Podium
<uichallengepodium>award, wreath, podium
Jam Progress One
<uichallengeprogressone>step 1
Jam Progress Two
<uichallengeprogresstwo>step 2
Jam Progress Three
<uichallengeprogressthree>step 3
Submit Jam
<uichallengesubmit>
Checkpoint
<uicheckpoint>
Pinned
<uipinned>
VR Rating 1
<uivrratingone>
VR Rating 3
<uivrratingthree>
VR Rating 2
<uivrratingtwo>
Alert
<uialert>warning sign, text: !
Alert Flash
<uialertflash>text: !

Ancient Dangers

Scoria
Using font 87:<-ad-scoria>female character, orc
Gabbro
Using font 87:<-ad-gabbro>male character, orc
Herb The Bat
Using font 87:<-ad-herb>animal bat
NPC
Using font 87:<-ad-npc>other character, orc
Sword
Using font 87:<-ad-sword>sword
Shield
Using font 87:<-ad-shield>shield
Potion
Using font 87:<-ad-potion>health potion, bottle, plug cork
Key
Using font 87:<-ad-key>key
Chest
Using font 87:<-ad-chest>locked treasure chest
Skull
Using font 87:<-ad-skull>skull
Plant
Using font 87:<-ad-plant>plant
Phoenix
Using font 87:<-ad-phoenix>swan/phoenix spiky
Dragon
Using font 87:<-ad-dragon>dragon in fire
Circular Stone Left
Using font 87:<-ad-stone-left>left half-circle
Circular Stone Right
Using font 87:<-ad-stone-right>right half-circle
Fire Rune
Using font 87:<-ad-fire>fire
Door Rune
Using font 87:<-ad-door>door/wall
Split Circle Rune
Using font 87:<-ad-split-circle>circle
Skull Rune
Using font 87:<-ad-skull-rune>skull
Wings Rune
Using font 87:<-ad-wings>bat, wings, dragon
Bone Rune
Using font 87:<-ad-bone>bone
Anvil Rune
Using font 87:<-ad-anvil>anvil
Infinity Chopsticks Rune
Using font 87:<-ad-chopsticks>infinity chopsticks
Arrow Rune
Using font 87:<-ad-arrow>down arrow bow
Flag Rune
Using font 87:<-ad-flag>flag
Connie Rune
Using font 87:<-ad-connie>character, connie
Leaf Rune
Using font 87:<-ad-leaf>leaf
Spark Rune
Using font 87:<-ad-spark>electricity arc, W
Square Rune
Using font 87:<-ad-square>square
Split Circle Flipped Rune
Using font 87:<-ad-split-circle-flipped>upside-down circle
Crossbones Rune
Using font 87:<-ad-crossbones>person
Eye Rune
Using font 87:<-ad-eye>eye diamond
Block Rune
Using font 87:<-ad-block>block =
Square Spiral Rune
Using font 87:<-ad-spiral-square>square spiral
Hourglass Rune
Using font 87:<-ad-hourglass>hourglass, column
Crumpled Face Rune
Using font 87:<-ad-face>upside-down face
Triangular Spiral Rune
Using font 87:<-ad-spiral-triangle>triangle spiral
Lead Alt Rune
Using font 87:<-ad-leaf-down>upside-down leaf, eye scowl
Scratches Rune
Using font 87:<-ad-scratches>=
Electric Hourglass Rune
Using font 87:<-ad-hourglass-spark>electric hourglass
Question Rune
Using font 87:<-ad-question>square question mark