Gamepad Controls
<uicontroldpadall>filled
<dpad>direction pad buttons
<left>
<right>
<up>
<down>
<uicontroldpadleftright>
<uicontroldpadupdown>
<uifacebuttons>
<x>
<cross>x
<o>
<circle>o
<square>square
<triangle>
<uibuttonclick>
<uibuttondoubleclick>
<uibuttonhold>
<l1>left shoulder button, text: L1
<r1>right shoulder button, text: R1
<l2>left analog trigger, text: L2
<r2>right analog trigger, text: R2
<uihalfpress>light press, wall
<r>text: R
<r3>click, text: R3
<l>left analog stick, text: L
<l3>click, text: L3
<touchpad>hardware
<touchpadpress>button
Move Controls
<uimovetilt>gesture
<uimoveonetilt>gesture
<uimovetwotilt>gesture
<uimoveonetiltleft>gesture
<uimoveonetiltright>gesture
<movetwotiltleft>
<movetwotiltright>gesture
<uiprimaryspheretosecondarybase>
<uisecondaryspheretoprimarybase>
<uimovetouchbase>gesture
<uimovetouchspheres>gesture
<uimovetogether>gesture
<uimoveaway>gesture
<t>moves trigger, text: T
<uiprimarymove_trigger>
<uisecondarymove_trigger>
<options>text: OPTIONS
<optionsalt>
<moveselect>text: SELECT, button
<movestart>text: START, button
<movestartalt>
<uiprimarymove_circle>
<uisecondarymove_circle>
<uiprimarymove_cross>
<uisecondarymove_cross>
<uiprimarymove_square>
<uisecondarymove_square>
<uiprimarymove_triangle>
<uisecondarymove_triangle>
<uimoveimp>
<move>button, move icon
<uiprimarymove_movebtn>
<uisecondarymove_movebtn>
<uimovecontrollerlefthand>
<uimovecontrollerrighthand>
VR
<uivronly>hardware, virtual reality
<uivrsettings>
<uivrcursor>direction
<uivrcursorenabled>
<uivrcursorposition>
<uihmdposition>
<uivrscale>
<uifollowheadinvr>
<uivrpitchroll>
<uiisinvr>
*
<-vrblocked>
<uivrrating>
Hardware
<usb>usb port, hardware
<ext>hardware, headset
<-ps4-ds4-side>ps4 console on side, with ds4 controller
<uilaunchps4>
<mic>controller speaker, hardware
<uipscamera>hardware
<dualshock>dualshock 4 controller, hardware
<uiplaymode>controller wonky
<dualshock3d>
<dualshockxy>lateral, pan
<dualshockz>lateral
<uimotionsensormovement>
<uiplayed>
<uiplaylater>
<uiplaylateradd>
<uiplaylatertick>
<uitestingcontrols>
<uimixgameplay>
<uidssensor>love
<uidualshockmotion>
<uidisablecontrols>
<uicontrollerpageone>
<uicontrollerpagetwo>
<uicontrollerpagethree>
<uicontrollerpossessed>
<uicontrollersensor>
<uicontrollersound>
<uibacktoplay>
<uiallcontrollersensors>
<uirumbler>
<uileftmotor>
<uirightmotor>
<uiplayerone>player number
<uiplayertwo>
<uiplayerthree>
<uiplayerfour>
<uidualmoves>
<movefront>move controller, front view
<uimoveone>
<uimovetwo>
<moveback>back view
<moveleft>left view
<moveright>right view
Imp
<uiimp>imp
<uiuser>
<uiuseradd>
<uiuserremove>
<uiusertick>
<uiimpblank>hand gadget, shadow
<uiperform>trail
<uiimprhythm>turn
<uihovered>
<uihandgadgethover>
<uifollowimp>concentric circles
<uihandhoverpossessable>
<uiexitperfmode>
<uiallowimp>
<uiimpposition>
<uisendtoimp>
<uiimpquestmax>
<uiimpstretch>
<uiteam>collaboration, collaborate, friends, multiplayer
<uiimptool>
<uipossessnoviz>
<uipossessvizbody>
<uipossessviztip>imp hexagon
<uipossessvizeyes>cute eyes
<uihandfollowplayer>
Body
<uiproceduralanim>wave
<-person-waving>realistic person waving
<-player>person standing
<uirun>
<uistrideytime>
<uiidlefacecam>
<uiwalk>walk right
<uiturnspeed>
<uiteleporter>
<uisway>drunk
<uistride>creep stride right
<uistiffness>spine back, walk right
<uistanding>ground, floor
<uipuppetbounce>step
<uipuppetfallout>hole pit
<uipuppetinterface>gadget
<uipredictedlanding>speed lines
<uipossession>cuthbert, imp body
<uimotionblur>person run right, speed
<uimixchar>
<uiminjumpheight>short ruler
<uilumbering>shoulders
<uilean>
<uileanlag>
<uilandingimpact>land
<uijump>
<uijumpascent>
<uijumpdescent>fall down right trail
<uijumpheight>
<uijumppeak>jump right
<uiispossessed>
<uigameplaygear>
<uidoublejump>
<uidepossess>
<uidbljumpheight>
<uicollisionheight>
<uicollisionpos>
<uicollisionwidth>
<uicentreofgravity>center centre of gravity
<uibiped>person
<uibipedbottom>pelvis, legs, feet
<uibipedtop>upper body, torso, chest, arms, head
<uibasicpuppet>outline
<uiautojump>
<uicamfollowslide>
<uioffscreen>
<uipuppettype>
<uislide>
<uianticipateturn>look
Hands
<uigrabsensor>hand open up
<uilefthandflip>
<-hand-point>
<uitouching>touch poke, E.T.
<uithumbdown>
<uithumbup>thumb up right
<uithumbupoutline>
<uistrength>arm muscled
<uistrengthx>
<uistrengthy>
<uistrengthz>
<uiproportions>arm
<uiarmflail>arm, swing
<uireview>
<uiliked>
<rock>rock horns, victory, success, celebration, salute
<uidistortion>
<uibends>
<uigrab>hand closed
<uigrabbed>
<uigrabpoint>
Face
<uiheadgadget>face
<uiheadposition>
<uilookcursor>facing
<uiheadgadgetcursorenabled>
<uiheadfollowplayer>
<uivisible>eye open, look
<uibacktoview>
<uilookatrotator>
<uivisibility>closed, open, crossed
<uilookat>head eyes face
<uiskull>skull death, foe enemy
<uiisdead>
Objects
<uiprop>object, flower plant pot
<uiflag>flagpole, golf, marker
<uirespawn>
<uiscoresensor>finish start, checkered
<uienvironment>mountain, sun moon
<uiscene>landscape sun mountains
<uieditcover>
<-tree>tree
<uipreview>edit source
<uiautoupdate>
<-sheep>
<uiclone>
<dolly>
<uinoclone>anti-sheep
<uighost>happy ghost casper
<-ghost-scared>ghost casper
<uifleemode>avoid, escape
<uifollowmode>chase
<uifollower>gadget, chase
<uinoghost>anti-ghost
<-foot>calf foot shoe
<uifootimpact>ground
<uirightheelstrike>
<uileftheelstrike>
<uifootscrape>friction ground
<-cog>mechanical, settings
<uisettings>
<-cardboard-box>closed lid
<uiarchive>put in
<uikeepvalue>
<uivariable>text: (X)
<uivariablemodifier>
<uiphoto>
<uiphototick>
<uiphotoadd>
<uiphotoremove>
<uiheat>fire, flame, spice spicy
<uifire>
<uiconniespark>connie, click snap
<uiwood>object, log
<uiworld>world internet scene
<uiwww>worldwide web, text: WWW
<uilocal>
<uiweight>weight
<uiwaves>liquid, sea ocean water waves, ripple
<uivhs>object, V.H.S. cassette tape, video home system
<uiutilities>pocket, screwdriver
<uilocked>padlock closed
<uiunlocked>open
<uitrashcan>rubbish bin, delete
<uitrex>animal dinosaur, t-rex
<uiscript>text, page, writing, post-it, dog-eared corner, paper
<uinote>
<uitodo>stack
<uialwaysontop>card, stack
<uiletter>rectangle, envelope
<uiruler>ruler wonky
<uijointtarget>
<uiminlength>start
<uimaxlength>end
<uispanner>spanner wrench
<uitools>
<uitap>object, tap faucet, 2 waves
<uismltag>tag label
<uitags>
<uitag>fountain pen nib
<uisun>sun
<uisunrise>sun peeking, horizon
<uiskybox>
<uihorizon>sun, water waves ripple
<uicloud>
<uiclouds>
<uibloom>sun rays sunlight
<uirainbow>
<uicloudsave>upload, private
<uibrush>bristles
<uilightbrush>brush, sparkles
<uibigbrush>
<uibrushedit>
<uisuperstyle>
<uipalette>art palette colour
<uiselecthue>
<uispeaker>hardware, speaker, sub tweeter
<uisub>subwoofer speaker, rectangle, camera
<uisoundeffect>object, speaker
<uisoundtools>
<uisoundeffectsearch>
<uimovesound>
<uimixgeneral>
<uiopensound>
<uisoundgroup>stack
<uistone>stacked balanced stones
<uimodel>rock, moss paint goo, spill
<uispraycan>spraying paint graffiti
<uiairbrush>spraypaint
<uisnail>animal, snail slow
<uisockpuppet>googly eyes
<uirecordpossession>
<uipossessionrecorder>gadget
<uismaller>animal, mouse, rat, rodent
<uiskate>ice skate, shoe
<uisecondscreen>mobile device phone
<uisendtoscreen>
<uisearch>magnifying glass, look
<uisearchlisted>
<uisearchunlisted>
<uiscissors>cut snip edit, up left
<uiscorecounter>trophy, cup, win, victory
<uiglobe>world, internet
<uiglobalsettings>
<uipublish>upload, release
<uisaveplayable>
<uisavepublic>
<uisaverestricted>
<uisandcastle>sand castle, binoculars
<uiroller>object, paint roller
<uirocket>rocket, jet
<uirocketrotator>
<uiinventory>backpack closed
<uijustcollected>
<uicollectible>put in
<uiresetinventory>
<uirefundinv>
<uirate>acceleration, gauge, speedometer
<uiratex>
<uiratey>
<uiratez>
<uipuzzlepiece>corner
<uiphysicspendulum>newton’s cradle
<uipick>object, eyedropper, colour color
<uipickupbubble>key
<uipencil>pencil writing, edit
<uibacktoedit>
<uinotifications>object, bell wonky
<uimetallicmirror>mirror pivot stand
<uimicrophone>old microphone pivot stand
<uimixvoice>
<uimachine>rectangle, wheels, pipes
<uimagnet>magnet right
<uimagnetminus>left
<uimagnetplus>
<uimagnetplusminus>
<uiattractrepulse>pull push
<uilighton>light bulb lit, element
<uilightoff>unlit
<uiplayerlevel>off, curly
<uilightning>electricity, power, charge, zig-zag zigzag
<uikeyboard>keys buttons, space bar
<uihome>house, open door, garage
<uihomespacetheme>
<uiheadphones>audio sound
<uiheadphonesbalance>
<uiambisonicpanning>3D surround sound
<headset>microphone
<uigrass>ground, spike spikey, explosion, sparks
<uigravel>ground, turtle tortoise shell, patio, rockery
<uiglue>glue pot, applicator, spill
<uideleteglue>don't spill
<uifrozen>snowflake, freeze, cold
<uifilmstrip>film reel, film strip, movie
<uicreateanim>
<uianimclip>
<uifilter>empty funnel
<uifilteron>half empty funnel
<uiduck>animal, bird, quack, swimming
<uidirt>pile, mound, sand, powder
<uicounter>tally, text: 001
<uicounteroutput>
<uicountin>clicker, button, guage, scales
<uidynamicscompressor>dial, cooker, meter
<uicompass>compass, octagon
<uiclock>
<uiclockdotted>
<uiintervaljitter>clock 4:00 12:20
<uiclapper>film, movie, take, clapperboard
<uicannon>explosion
<uimaxatonce>fire shoot fly top right, connonball
<uibug>insect, beetle
<uibomb>fuse
<uibone>
<uibicycle>object, vehicle
<uibigger>animal, elephant
<uibeacon>tower
<uiballoon>object, round, shiny
<uiaperture>circle, camera
<uiapple>gravity
<uianchor>ship, sea, boat
<uiangle>ratchet, bellows
<uiaircontrol>parachute
<uiactors>masks, black, white, happy, sad
<uimagicwand>
<uiarmchair>object, chair furniture
<uicomforton>
<uicar>vehicle racing, 4 wheels
<uiimpdock>
<uirollercoaster>object, fair ride
<uiabacus>mathematics
3D
<uibox>3D cube
<uisubbox>outline
<-long-box>rectangle
<uicoin>disc, cylinder
<uigadget>remote, buttons, wireless wifi, sparks, lightning, broken, antenna
<uimortarboard>hat, academic, graduation cap
<uizoetrope>object, 3D zoetrope, animation, colosseum
<uizonefalloff>hatch mark outline, fade
<uitruerandom>
<uitorus>3D torus donut doughnut
<uisubtorus>outline
<uicookie>doughnut, filled donut torus, flattened sphere, cheese wheel
<uisubwheel>outline
<uitetrahedron>3D three-sided pyramid
<uisubpyramid>outline
<uisellipsoid>
<uisubsellipsoid>outline
<uihexagon>3D hexagonal prism
<uisubhexagon>outline
<uiprism>3D triangular prism pointing up
<uisubprism>outline
<uiprismright>pointing down right, wedge
<uisubprismright>outline
<uicylinder>circle, 3D circular prism
<uisubcylinder>outline
<uislice>half
<uistudiolight>
<uistamp>3D rectangular stamp
<uistampenabler>
<uispotlight>3D lamp on
<uisnappoint>
<uishinydiamond>gem ruby
<uisculpt>
<uisculptadd>
<uisculptsub>outline
<uisculpttools>
<uirotator>
<uirandomiser>dice die roll
<uiplayerownership>tote bag
<uipin>thumb tack, push pin
<uipintoscreen>
<uipaintbucket>dark bucket drip
<uipaintbucketoutline>light bucket drip
<uipaintpour>bucket tip liquid
<uicoatadd>
<uicoatsubtract>
<uionion>object, food, onion
<uinoisescale>
<uinoisespeed>
<uinoisestrength>
<uinewsculpt>
<uimug>mug cup, pause wait, hot heat wavey lines, tea coffee cocoa
<uimover>moving
<uimovesculpt>
<uimirror>mirror person bust filled unfilled, frame
<uimetal>finish, gold metal bar, shiny
<uimap>half-folded map, dream
<uilightswitchoff>gadget, up, white
<uilightswitchon>down, black
<uilightswitch>switch up
<uilayers>3D stack, papers
<uigyroscope>spinner, centrifugal force
<uigrip>broken hexagon
<uiguide>object, 3D book
<uigiftbubble>prize bubble, cube wrapped gift
<uigateclosed>garden pen gate, picket fence
<uithreshold>
<uigateopen>
<uifog>cloud, smoke
<uidoor>open door
<uienter>open door, arrow left, in
<uileave>
<uidroplet>object, tear, rain, water, liquid, drip
<uicontrolledscale>
<uiclippedmirror>3D mirror, person bust, black white, frame
<uicategory>box
<uiaddhole>3D, geometry, frame, isometric
<uiadvmover>
Electronics
<uichip>microchip, logic, circuit board
<uitweak>
<uisplitter>path road, split fork
<uisliders>
<uisingletweak>horizontal
<uioutputone>
<uioutputtwo>
<uinode>through node, input output
<uinodein>input
<uinodeout>output
<uimixer>audio, vertical sliders
<uilogicand>AND gate
<uilogicnot>NOT gate
<uilogicor>OR gate
<uilogicxor>XOR gate, exclusive OR
<uiinputoutput>
<uicombiner>gadget, paths roads, join meet merge
Wires
<uiwires>2 plugs
<uitravel>linked
<uitargetposition>linked, broken
<uistring>
<uirod>linked
<uimergestrokes>linked wires
<uilevellink>linked
<uikeyframesmooth>linked dotted
<uigenealogy>linked, spider diagram, brainstorm
<uiemitwires>
<uiconnect>connector, linked
<uidisconnect>
<uicomponents>linked
<uiattachedbothends>linked
<uiattachedtoobject>selected end
<uiactiveport>
<uianimpath>linked
Signals
<uipulse>graph, heart monitor
<uiactivity>pulse
<uiactivityadd>
<uiactivityremove>
<uiactivityticked>
<uibimodal>bipolar
<uilowerlimit>lowest, end
<uiupperlimit>top, maximum, beginning start, to
Mathematics
<uicalculator>gadget, mathematics, arithmetic
<uivalmaximum>
<uivalminimum>
<uiround>
<uirounddown>gradient bottom
<uiroundup>gradient top
<uiremainderafterdivision>mathematics, modulous remainder, text: r
<uipowerof>mathematics, text: n x
<uiinfinity>mathematics
<uicalculatoralt>mathematics, text: 3733 5683
<uiabsolutevalue>mathematics, text: n
<-plus>text: +, add, arithmetic, mathematics
<-minus>text: -, subtract, arithmetic, mathematics
<-multiply>multiply, times, arithmetic, mathematics, cross
<-divide>divide, arithmetic, mathematics
<-equal>equals, result, arithmetic, mathematics
<-greater-than>more, angle bracket, chevron, arithmetic, mathematics
<-less-than>angle bracket, chevron, arithmetic, mathematics
<-decimal>decimal place, floating point, mathematics
Graphs
<uiwaverandomsmooth>
<-sound-wave>audio, graph
<-freq-mod>increasing frequency
<uiwavesandcastle>
<uiwaveshape>
<uiwavesquare>graph square s
<uiwaveramp>sawtooth
<uiwaverandomstep>
<uistarttimejitter>
<uisoundsettings>
<uisoundslice>chop, cropped, scissors up
<uismoother>square smooth
<uismoothingonly>normal distribution
<uisiggenmaxvaluerange>graph, high
<uisiggenminvaluerange>low
<uisiggenpausemax>
<uisiggenpausemin>
<uisiggenphaseoffset>
<uisiggensweepsecs>
<uisignalgenerator>gadget, graph sine
<uisignalmanipulator>gadget, graph
<uiringmodmode>spike
<uipitchcoarse>
<uipitchfine>
<uipitchinterval>
<uipitchjitter>
<uioscillator>graph sine
<uioscillatormix>cosign, vertical sliders, audio
<uihighcut>graph
<uilowcut>
<uiinvertinput>graph, crossed lines
<uifreqmodone>
<uifreqmodtwo>
<uienvdepth>text: +/-
<uiadsr>graph, articulation
<uienvelope>
<uiaudiofilter>
<uiamplitude>text: AMP
<uienvelopefollowermode>mountain
<uicamsmooth>graph, s, snake
<uicameasein>
<uicameaseout>
<uicamcrazy>tick
<uiaudioeffects>dissolve, disintegrate
<uieffectfieldsearch>
Physics
<uijoints>joint connector, linked
<uibolt>
<uisprungbolt>
<uimotorbolt>joint connector
<uislider>linked
<uipiston>joint connector
<uielastic>stretch
<uiwobble>object, spring
<uispring>spring suspension, linked
<uidampx>
<uidampy>
<uidampz>
<uifollowerdirectiondamp>
<uishockabsorber>spring suspension
<uichain>chain link
<uibreakchain>break
<uiwinch>
Grid, Layout
<uigrid>waffle, chess board, 4 x 4
<uiresetgrid>
<uigridzoom>
<uigridsnap>chess piece
<uifloorgrid>3D floor, map
<uigridview>9 rectangles
<uihorizontalview>keyboard, 5 rectangles
<uisinglerow>3 rectangles
<uiorigin>3D axes, graph
<uidirectionx>
<uidirectiony>
<uidirectionz>
<-graph-axes>
<uiguides>dot
<uiautoguides>
Music
<uinoteeighth>quaver
<-music-note-quaver-simple>simplified musical note
<uislicekeytracking>stairs staircase steps
<uimetronome>music timing tempo
<uirowmapping>face, sound instrument
<uioctavespread>
<uirandomnotedrop>broken
<uinoteeighthdot>dotted
<uinoteeighthtriplet>
<uinotehalf>minim
<uinotehalfdot>dotted
<uinotehalftriplet>
<uinotequarter>music note, crotchet, 4ᵗʰ
<uinotequarterdot>dotted
<uinotequartertriplet>
<uinoteon>
<uinoteoff>
<uinotesixteenth>semiquaver, 16ᵗʰ
<uinotesixteenthdot>dotted
<uinotesixteenthtriplet>
<uinotesixtyfourth>64ᵗʰ
<uinotesixtyfourthdot>dotted
<uinotesixtyfourthtriplet>triplet
<uinotethirtysecond>32ⁿᵈ
<uinotethirtyseconddot>dotted
<uinotethirtysecondtriplet>
<uinotewhole>music whole note
<uinotewholedot>dotted
<uinotewholetriplet>
<uimusic>double quaver
<uimusicbar>scale, timing, bar, stack
<uimusicclip>rectangle, modern art
<uimusicclipsearch>
<uimusicsearch>
<uimusicsnap>
<uimixmusic>
<uilegato>music notation
<uiarpeggiatornotes>
Panning
<uisurround>surround speakers left right centre center rear-left rear-right
<uisurroundpingpong>
<uistereopingpong>left right, panning, bounce, ping-pong ping pong
<uirearspeakervolume>rear-left rear-right
<uinormalandcenterspeakers>left right center
<uinormalspeakers>left right
<ui3dpanning>audio, ringed planet, star
<uiauto3dpanning>
Arrows
<uiarrowe>arrow right
<uinormal>surface orientation
<uiwobblyarrowa>
<uiwobblyarrowb>
<uiwobblyarrowc>
<uiwobblyarrowd>
<uiupright>capped start, to
<uisignin>door in
<uisignout>out
<uishuffle>
<uiscale>
<uisave>container, download save
<uirightangle>
<uirelease>container, take
<uimove>position, pan
<uiget>door out, arrow right
<uiexit>door out, back
<uiback>small twist left, undo
<uiarrows>down
<uiarrowse>bottom-right
<uiarrowsw>bottom-left
<uiarroww>left
<uiarrowrne>circular double-ended arrow, left down
<uiarrown>up top
<uichunkydownarrow>
<uichunkyleftarrow>
<uichunkyrightarrow>
<uichunkyuparrow>
<uimegadownarrow>
<uiarrowwe>double-ended arrow, left right
<uiarrowz>3D, forward back
<uiarrowns>up down
<uiarrownw>top-left
<uiarrowdnwse>top-left to bottom-right
<uiarrowdswne>bottom-left to top-right
Circular Arrows
<uiarrowcnw>turn right, up right
<-3-arrow-circle>circular arrows clockwise
<uiarrowne>top-right
<uitwistarrowleft>
<uitwistarrowright>
<uiupdatenow>text: !
<uiupdate>clockwise
<uiundo>
<uiredo>
<uirotate>dot
<uirotationalvelocityx>
<uirotationalvelocityy>
<uirotationalvelocityz>
<uireset>
<uiremix>recycle
<uirefresh>recycle, clockwise
<uinorepeat>
<uiloop>refresh recycle
<uifftensecs>skip 10, text: 10
<uirwtensecs>rewind 10
<uiaxisangle>
<uiarrowrnw>right down
<uiarrowrse>left up
<uiarrowrsw>right up
<uiarrowacne>turn left, up left
<uiarrowacnw>turn down, left down
<uiarrowacse>turn up, right up
<uiarrowacsw>turn right, down right
<uiarrowcne>turn down, right down
<uiarrowcse>turn left, down left
<uiarrowcsw>turn up, left up
<uiyaw>double-ended
<ui3drotate>3D circular arrow
<uianglepitch>
<uiadvancedrotator>
<uiangleroll>
Chevrons
<uiarrownotailright>chevron right
<uiportalforwards>chevron right
<uiarrownotailleft>left
<uiportalbackwards>chevron left
<uiportalbidirection>2 chevrons left right
<uidoublearrowleft>
<uidoublearrowright>
<uideceleration>
<uianimsustain>acceleration
<uiarrownotaildown>down
<uiarrownotailup>up
Text
<-a>text: A
<-b>text: B
<-c>text: C
<-d>text: D
<-e>text: E
<-f>text: F
<-g>text: G
<-h>text: H
<-r>text: R
<-s>text: S
<-w>text: W
<uiaxisx>letter, text: X
<uiaxisxmove>
<uiaxisxrotate>
<uiaxisy>letter, text: Y
<uiaxisymove>
<uiaxisyrotate>
<uiaxisz>letter, text: Z
<uiaxiszmove>letter, 2 pan arrows
<uiaxiszrotate>letter, 3 circular arrows
<-0>text: 0
<-1>text: 1
<-2>text: 2
<-3>text: 3
<-4>text: 4
<-5>text: 5
<-6>text: 6
<-7>text: 7
<-8>text: 8
<-9>text: 9
<-question>
<uitextentry>text: Ab, vertical bar carat cursor
<uitextopacity>
<uitextproperties>
<uitextanimating>
<uitextanimfinished>
<uitextanimprogress>
<uistyle>text: S
<uistyleadd>
<uistylesubtract>
<uistyletools>letter s, spanner wrench
<uitextdistance>
<uishowms>time measure, text: ms
<uinumber>
<uiinfo>letter, text: i
<uiinfocircled>
<uiimponetoone>ratio, text: 1:1
<uiik>inverse kinematics, text: IK
<uifk>forward kinematics, text: FK
Camera
<uicamera>film camera right
<uizoommultiplier>film camera right
<uiunlockcamera>
<uiphotocam>camera
<uigrade>polaroid photo
<uifieldofview>camera, frustrum, scan, pill bottle
<uicamtarget>
<uicamtilt>
<uicamheight>
<uicambookmarkadd>
<uiaddphoto>
<uicamdistance>
Screen
<uiscreen>tv screen monitor, rectangle
<uinonvr>
<uitextdisplayer>
<uiwipeamount>text: +/-
<uiwipebokeh>dots distintegrate
<uiwipecircular>
<uiwipedissolve>checkerboard fine
<uiwipehole>
<uiwipelinear>half
<uiwiper>
<uivignette>hatch marks
<uisubtitledisplayer>
<uistayonscreen>
<uiscreenbottom>subtitle rectangle bottom
<uiscreencentre>rectangle, horizontal align, centre center middle
<uiscreenfx>
<uiscreenleft>
<uiscreenmiddle>rectangle, vertical align, centre center middle
<uiscreenright>
<uiscreentop>
<uiscanlines>horizontal lines
<uiposterise>
<uipixellate>checkerboard coarse
<uipip>rectangle
<uipipmaximise>
<uipipminimise>
<uioffscreenkill>
<uinumberdisplayer>
<uimasks>teeth, spike
<uicustomsubs>
<uiblackbars>cinematic, cut scene, teeth, warning
<uicamshaker>
Rendering
<uiruffle>hatch marks, random, messy
<uitexturefadeamount>
<uitexturescale>
<uitexturestrength>
<uitextboxopacity>rectangle
<uiprojection>shadow
<uishadowdetailscale>
<uiborderopacity>stripes, warning
<uiborderproperties>
<uiborderwidth>gap
Circles
<uicircle>circle, wonky
<uiconnection>wireless, wifi, communication, rss
<uidisconnection>broken
<uimaxemitted>
<-bubble>round circle bubble 3D
<uiimpquestmin>
<uiwirelessreceiver>
<uivisualeffects>
<uivelocityx>
<uivelocityy>
<uivelocityz>
<uiupdateall>stack
<uisubtract>
<uisubsphere>outline
<uistopmotion>animation frames, stack
<uisphere>face button
<uisimplify>pixelated, disintegrate, death star
<uishadow>
<uishadowangle>
<uishadowopacity>shadow hatch marks
<uishadowsoftness>shadow dotted
<uisenseimpacts>splat
<uiroll>
<uioverview>collection, honeycomb hive
<uiouterradius>inner dotted
<uiopacity>circle overlapping
<uimovementsensor>speed
<uiminuscircled>
<uilengthjitter>
<uilensflare>grade, camera effect
<uiremovefromgroup>stack
<uileavegroup>
<uilaserscopefalloff>doppler
<uiinnerradius>outer dotted
<uiimpactsensitivity>
<uiimpactsensor>bounce, bent arrow, ground floor shadow
<uiignorecollide>
<uigraindrop>
<uihollowcircle>outline, inner tube, wheel
<uigranulardelay>
<uigranularsynthesis>disintegrate
<uifriction>
<uifeedback>concentric circles, ripples
<uiemitter>gadget, shoot, fire
<uidefaultsurface>echo, sunrise, ground, horizon
<uidelay>concentric circles, ripple, wonky
<uidelaya>
<uidelayb>
<uidelayc>
<uidelayd>
<uidelayeffects>
<uicontrast>grade, half, halves, white black
<uicollidedetectboth>crossed out, disallowed
<uichorusanddelay>concentric circles
<uichromaticabb>overlap
<uibubbles>outline
<uibounce>ball, physics, trail
<uiadd>
<uiaddtogroup>circle stack
<uientergroup>stack, in
<uiapplyfinish>
Shapes
<uitextboxwonkiness>3D perspective
<uitextboxtaper>
<-ui-border>setting, square
<-warning-triangle>pointing up
<-collision-pill>aura, rounded rectangle dotted outline, aura, collision pill geometry
<uixray>overlapping
<uitriggerzone>gadget, hatch marks stripey, rounded square
<uitick>tick
<uitickcircled>
<uitickhollow>
<uisubquadratic>outline
<uiquadratic>3D curve shape, horn
<uisubcone>outline
<uicone>triangle pointing up, arc, pie
<uiellipsoid>flattened squashed sphere, egg
<uisubellipsoid>outline
<uistrokefloppiness>shaky, wobble
<uistrokephysical>
<uistrokestart>
<uistrokedensity>dashed
<uistrokeend>
<uistrokefadein>hair, thin start
<uistrokefadeout>thin end
<uistop>square rounded
<uistampalt>
<uistar>rounded 5-pointed star
<uisquashyness>stack motion
<uisoftblend>blob goop
<uismear>squares stack
<uiskipback>previous, left
<uiskipforward>next, right capped
<uiselector>stack
<uirplay>pointing left
<uirewind>
<uiresethealth>
<uirange>angle, gap
<uirangefalloff>
<uirangemet>
<uiqueue>stack, order
<uipower>on
<uiplay>play, triangle right
<uiplayboth>
<uipause>2 vertical bars
<uipaintsmear>squiggle paint
<uipaintfinish>
<uinonuniformscale>rectangle
<uinewstroke>
<uimovestroke>
<uilooseness>fluff ball, whirlpool, sun, black hole, tumbleweed
<uikaleidoscope>flower
<uihud>heads up display, UI user interface, text: 123 Abc, gauge
<uihollowhexagon>outline
<uihealth>heart, love
<uihealthimpact>
<uihealthmodifier>
<uiheart>wonky
<uilosinghealth>
<uinohealth>
<uihearts>
<uihardblend>
<uigaininghealth>
<uifastforward>increase speed
<uidraw>
<uidropdown>triangle down
<uidropdownr>triangle up
<uidetectall>pimple, inner outer
<uidetecthere>inner
<uidetectnothere>outer
<uidelete>
<uicutout>door
<uicreationsettings>
<uicrop>
<uicross>x
<uicrosscircled>
<uicrosshollow>
<uicurrenthealth>half
<uicurrentlyaffectinghealth>shake, movement
<uiautofit>rectangle
<uianimpermanent>linked
<diamond>filled shape
<sidediamond>
<uiaddset>
Multi
<uismartcollection>
<uiselectobjects>grouped
<uiremoveselection>
<uideselectall>
<uicollection>bubbles, grouped
<uiaddselection>bubbles, collection
<uiaddtocollection>bubble
<uieffectsvisibility>
<uiphysics>geometry, movable
<uieffecttools>
<uistroketools>
<uimodes>
<uilogic>
<uihelpers>
<uicamandlight>
<uicoattools>
<uiprimarycontroller>
<uivrcompatible>VR, TV
Lines
<uicamlinear>straight line
<uivolumejitter>
<uiwind>
<uiwindflapfrequency>
<uiwindstrength>
<uitimeline>gadget
<uisorting>stack smaller down
<uishapejitter>spikey
<uireverb>right
<uireverba>
<uireverbb>
<uireverbc>
<uireverbd>
<uireverbdelay>
<uireverbeffects>
<uireverbpreset>
<uiplayheadposition>horizontal scale
<uipaintrotatealldir>star, 8 pointed asterisk
<uipaintrotatecylinder>3D
<uipaintrotatehemisphere>half
<uipaintclonedisc>circle
<uipaintclonejitter>music audio volume EQ E.Q. equaliser visualiser
<uipaintcloneline>horizontal stack
<uipaintcloneplane>2 queues
<uipaintclonesphere>scattered
<uilaserscope>beam, ray cast, lolipop
<uiimpasto>bridge, comb over hair
<uigridsurface>bristles, wall
<uigridcenter>centre, sign post, stack, pole
<uigridedge>wall
<uicomb>waves, hair, bristles
<uialignbottom>
<uialignleft>
<uialignment>
<uialignmiddle>
<uialignright>stack
<uialigntop>
Sparks
<uieffectmode>3 stars
<-spark>broken
<uieffectsadd>
<uieffectssubtract>
<uicollidable>collision, collide
<uiblast>explosion explode, ignite, flash
<uibump>physics, collide, collision
<uiburst>explosion, pop
<uisplat>fleck
<uivaryinglooseness>disintegrate
<uisplatstretch>
Speech
<uicomment>speech bubble, balloon, chat, message
<uimultilanguage>japanese character
<uiadvtextdisplayer>dialogue, speech bubbles, linked
<uicomments>
<uitextboxpadding>
<uitextboxproperties>
<uitextboxcurviness>
<uitailshapebubbles>thought bubble
<uitailshapecurved>speech bubble tail curve right
<uitailshapecurved2>curve left
<uitailshapestraight>
<uitailshapezigzag>spiky alert warning right
<uitailshapezigzag2>left
Markers
<uichallengevoted>
<-checkpoint-pin>round pointed down, hole, pin
<uibookmark>award, banner
<uibookmarkadd>
<uibookmarkremove>
<uiverified>award badge medal rosette, flower
<uitarget>target reticle
<uitaggadget>
<uiselectall>stack, pyramid, 3 triangle
<uiselectany>
<uiscoremodifier>
<uiscorepoints>text: 100
<uirecord>text: REC
<uiquestioncircled>
<uiquestionflash>
<uipluscircled>
<uinoentry>crossed circle, banned, denied
<uinew>
<uimore>ellipsis, dot dot dot
<uimoderate>wonky spiky circle
<uilightningflash>
<uifoundtarget>
<uiflash>spiky circle
<uidamage>broken heart
<uichallengepodium>award, wreath, podium
<uichallengeprogressone>step 1
<uichallengeprogresstwo>step 2
<uichallengeprogressthree>step 3
<uichallengesubmit>
<uicheckpoint>
<uipinned>
<uivrratingone>
<uivrratingtwo>
<uivrratingthree>
<uialert>warning sign, text: !
<uialertflash>text: !
Ancient Dangers
efemale character, orc
fmale character, orc
ianimal bat
gother character, orc
asword
bshield
chealth potion, bottle, plug cork
dkey
jlocked treasure chest
hskull
lplant
kswan/phoenix spiky
mdragon in fire
nleft half-circle
oright half-circle
Afire
Bdoor/wall
Ccircle
Dskull
Ebat, wings, dragon
Fbone
Ganvil
Hinfinity chopsticks
Idown arrow bow
Jflag
Kcharacter, connie
Lleaf
Melectricity arc, W
Nsquare
Oupside-down circle
Pperson
Qeye diamond
Rblock =
Ssquare spiral
Thourglass, column
Uupside-down face
Vtriangle spiral
Wupside-down leaf, eye scowl
X=
Yelectric hourglass
Zsquare question mark
Version 2.44
<bread>
<uibakeall>
<uibake>
<calendar>
<uicalendar>
<uitimegadget>
<uicolourblindnessfilters>
<uihatchedeye>
<uirgbon>
<uiachromatopsia>
<uirgboff>
<uirgbron>
<uiprotanopia>
<uirgbgon>
<uideuteranopia>
<uirgbbon>
<uitritanopia>
<uibrokenheart>
<uiequalscircled>
<uiequalscircledhollow>
<uipluscircledhollow>
<uiminuscircledhollow>
<uigreaterthanequal>
<uilessthanequal>
<uicalcacos>arccosine, text:acos
<uicalcasin>arcsine, text:asin
<uicalcatan>arctangent, text:atan
<uicalcatan2>2-argument arctangent, text:atan2
<uicalccos>cosine, text:cos
<uicalcsin>sine, text:sin
<uicalctan>tangent, text:tan
<uicalcveccrossproduct>text:a x b
<uicalcveccrossprodnormalised>text:a b
<uicalcvecdot>text:a x b
<uicalcvecdotnormalised>text:a b
<uicalcvecnormalise>text:a
<uicamerablockalways>
<uicamerablockdynamic>
<uicamerablocknever>
<uicameraoutline>hollow
<uiconverttopaint>
<uidamagemultiplier>
<uidownsample>
<uifktoik>
<uiiktofk>
<uilatitude>
<uilongitude>
<uilegatoalways>
<uilegatogated>
<uiliveclone>
<uiliveclonevisual>
<uilocalmulti>
<uilumanoise>
<uioctavejitter>
<uipointdistance>
<uiscreenspacesize>
<watch>Time
<uisessionstarttime>
<uitransposepitch>
<uitrigonometry>
<uivectormaths>