Counter
Stores an integer value, allowing other signals to change that stored value. (Jj) (Tg) Displays a progress bar representing how far the current value is from 0 and how near to the target value it is. (Jj)
Useful for setting something to be permanently “on” with a pulse to “count up” or “off” with a pulse to “reset.”
Memory: Costs 0.0061% of the things limit per gadget.
Tweak Menu
# Target Value
The target to hit, and maximum value the counter can track.
# Current Count
The current integer value of the counter. Cannot go below 0, or above the target value.
# Counter Full
Sends a signal while the current value is equal to the target value. (Jj)
# Count Progress
Outputs a percentage value between 0 and 1 based on how far through the current value is from 0 to the target. progress = current ÷ target (Jj)
# Count Up, Count Down
When triggered and the current value is lower than the target, increments the current value.
When triggered and the current value is higher than 0, decrements the current value.
# Reset
When triggered, sets the current value to 0.